Owner Ashpire Posted May 20 Owner Share Posted May 20 💸Donations: The donation store interface was updated. Many exclusive deals/bundles have been removed and replaced with new deals/bundles. Donators now earn more loyalty points based on their donator rank. A new donator rank, Omniscient Donator, has been added. Changing appearance rank will now automatically update the loyalty title (if the active title is a donator title). Donator ranks now affect pet incubation slots and pet incubation durations. Legendary donators+ will now have their stats and status effects cleaned on home teleport (if within donation restoration time). Media: Spoiler 🪽Wing Foundry: Wings can now be crafted once the required materials are obtained. Players can only own 1 of each wing type. Bonuses can be manually allocated to wings, with points being given once wings are upgraded. Certain wing upgrading milestones will change the wing model (three models in total). Perk presets can be attached to wings, which will automatically activate the perks once equipped. Media: Spoiler 🗺️Home: A new home area has been created, featuring a dedicated skilling zone. The skill zone island was removed due to this addition (all features were moved to the new home area). Media: Spoiler ⚡Perks: Perks are no longer attached to pets and are now a separate entity. All perks previously tied to specific pets have been removed and can now be purchased independently. Achievement points are no longer required to purchase perks. Instead, perks have been divided into three into three categories: combat, skilling, and utility—each with its own currency. Perk points for each category can be earned by participating in their respective activities. Players can now have up to six active perks per category at a time (a total of 18 perks). Three perks in each category are free, with three additional slots unlockable after earning a certain amount of points. Various visual improvements have been made to the perk interface. A new button was added to the perk preset interface to upload active perk sets. Point voucher items have been added, allowing players to claim points for each category. A perk plugin has been added that displays current perk experience. A perk plugin has been added to show cooldown timers for supported perks. Support for hotkeys has been added, allowing manual activation of perk effects. Media: Spoiler 🦎Pets: Pets will no longer be sacrificed for Achievement points; instead, they are exchanged for pet essence (based on pet rating). Pet tokens are no longer required to increase pet stats. Instead, points are earned when pets level up and can be used to upgrade stats. Maximum pet level increased from 25 to 60, and level requirements for boosters and special attacks have been adjusted. Personal pet storage was added within the equipment tab, automatically storing pet-related items (e.g., pet eggs and shards). Pet transformations are now saved and will persist when the pet is placed again. A new overlay was added for displaying current pet attack and special counts (via the Followers Option plugin). Pet Incubation: All pets are now dropped as eggs, which can be incubated and are tradeable. Eggs can be incubated in the Pet Dungeon, requiring specific materials. Incubation time and material requirements vary by egg. Monsters with associated pets now drop pet shards, which are required for incubation. Pet shards can be broken down with a pestle and mortar to create pet essence. New pets added: Ossius Jr Baby Tarn Mutant Slayer Pet Fletching Pet Summoning Pet Skill Scroll Pet Barrows Brother Media: Spoiler 🌟Prestiges: Prestige perks have been removed and merged into the central perk system. Prestiging skills now yields prestige points (used in the prestige store) and skilling perk points. A new interface has been created for unlocking skill perks. All perks granting unlocks or shortcuts have been added to this interface. The Master of Prestige NPC now allows players to reset a skill’s experience to 0. New prestige store items: Enhanced Pestle and Mortar: crush up to 27 items at once. Herb Bowl: clean up to 27 herbs at once. Bottomless Compost Bin: store up to 1,000 buckets of compost. New unlock added: Lazy Dart Maker: Automates dart fletching. Media: Spoiler 🛕Raids: All raids now use an invocation system. New and reworked invocations added. Invocation interface updated to support saving/loading presets. Challenge mode added: disables perks and soul split, granting a 25% rare drop rate bonus. A new overlay was added for raids, displaying detailed party/raid info. Trials of Lagor chest and Ice Chiller room reworked for PvM-focused gameplay. The Vault of Bones (coffin room) is no longer a puzzle. A message now appears during LOG goblin waves showing remaining goblins. All raid portals now offer options to view loot tables and simulate loot rewards. Clicking on a raid portal without being in a party will now automatically open the party interface. Luck will now increase the drop rate of rare items from raids. Hall of Echoes: A new final raid was added which introduces various new items including BIS weapons and armor. In order to participate in the raid, players must have a minimum of 25 completion count in all previous raids (AOA, LOG, TOL, VOB) This raid features 8 new maps, 4 bosses with their own mechanics, and a final boss which can be quite a challenge. This raid takes heavy inspiration from all previous 4 raids and combines them into one. Media: Spoiler ❄️Ice Trials: Formerly known as Catacombs of Frost (raid) has been reworked into a minigame rather than a raid. Completion of the minigame will reward ice trials points which can be used to purchase various items within the store. Some balance changes and tweaks have been made to the minigame given it is now a minigame. Invocations have been updated and changed into afflictions, which will now be randomly activated at the start of each wave. Media: Spoiler 📜Achievements: Backend system fully rewritten for performance and scalability. Rewards now go directly to a collection container—no need to manually claim tiers. Search functionality added for filtering achievements within categories. Hard achievement completions now announced globally. An achievement tracker plugin has been added (tracks up to 3 achievements). Achievement points have been removed. New achievements added: Collecting pet eggs Incubating pet eggs Insuring pets Storing a full outfit All new item upgrades Purchasing the Flagstaff of loyalty Corrupted Hunllef Constructing fancy cloth Upgrading the Swagger Cap & Jacket Upgrading the Evil Jester Outfit Completion of the Hall of Echoes raid Hall of Echoes accolades Constructing wings Media: Spoiler 🏪Marketplace: Sponsored shops removed. Players can now create purchase offer requests, auto-buying items from shops. Items listed below a set value are auto-bought if the marketplace has enough taxed GP. Merchant Walton was removed due to these changes. Long values are now supported for buying/selling (exceeding 2.1b GP). Ironmans can now interact with the marketplace to auto-sell items for GP (replacement of Merchant walton). Media: Spoiler ☠️Wilderness: PvP combat removed from the wilderness. Wilderness hotspots and daily board removed. Combative perks can now be used within the wilderness. Run energy now depletes 2x faster while in the wilderness. Overhead prayers can no longer be used while in the wilderness. In order to enter the wilderness, coins must be deposited into the wilderness coffer (by speaking to the Master of Death), which will be depleted upon dying within the wilderness. Entering the wilderness will commence a timer (visible on screen & based on donator rank) which when ran out will inflict increasing damage until out of the wilderness. 🗡️Slayer: Adjusted point and coin rewards after task completion. Two new task lengths added: Nightmare and Apocalyptic. Slayer chest now allows configuration of max item value stored. Slayer point rewards now scale better with task length, difficulty and monster level. Duo slayer partner is now saved on logout. 🧌Monsters: Corrupted Crystalline Hunllef unlocks after 100 KC; significantly stronger with better drops. New med-level boss was added, Grubnok, the half-rotten. Mawslasher: AOE 2handed weapon similar to sycthe with a strong special attack. Grubnok's longbone: Scimitar-like weapon with a special attack that deals AOE double damage. Boulder shield: Strong defensive shield. Media: Spoiler 🗳️Voting & Daily Rewards: $1 Donator Rank voucher added to the voting rewards. Daily reward board rewards were update and new items were added. More chance of obtaining rarer rewards with higher login streaks. ✈️Teleportation: “Player Killing” tab renamed to Wilderness. “Donator” tab renamed to Other. FunPK teleport moved to the Other tab. New area teleport for all the pickpocketable npcs. ⚜️Clans: New clan task interface supports blocking tasks (based on clan level). Clan info interface updated with filters for rank/XP. Clan modifier interface updated with filter options. Modifiers now activate in 30-minute intervals and can stack. PvP clan types were removed. New clan tasks added. Media: Spoiler ✨Item Upgrader: Minimize button added to hide item detail section. All upgrade insurance & chance scrolls were removed from the game. Main items required in an upgrade will now automatically be kept however, marked items will always be lost. Luck will no longer be directly added to the item upgrade chance and instead will boost the percentage of the upgrade chance. A new category was added called Cosmetics. Additions: Gilded Dragon Hatchet: 1/5 chance for coins equal to 1/3 harvested item value. Ember Hatchet: Adds Gilded effect + 1/15 chance to light logs. Rootstalker Hatcher: Adds Ember effect + 1/10 chance to double logs. Sacred Hatchet: Includes all above effects. Sacred Pickaxe: Includes all primal and veinstalker effects. Swagger Cap & Jacket: Comestics with no stats. Evil Jester Outfit: Comestics with no stats. Anti-hati Head & Paws: Cosmetic with no stats. Goldforged armour: Improved version of the Bloodforged armour set Scythe of Chaos: Hits always range between 15–85% of your max hit. (Spec lasts 1 minute; grants 100% accuracy, and hits range between 25–75% of your max hit during effect) Media: Spoiler 🆕Additions: Staff can now schedule events via a dedicated interface. Bank vault supports depositing/withdrawing 1M bags. Upgrader interface now shows active upgrade chance factors. Mutant Tarn and Ossius added to collection logs. NPC defense level reduction now sends a message to nearby players. Weapons that use charges now inform players of required charging items. Slayer task parchment added (works with duo-slayer). More global hiscore stats added. Ground item filter config added to options tab. A new option was added to the options tab which opens the item itinerary interface when examining an item from the inventory. Donator rank vouchers added (increase rank, no credits). Skill backpack can now auto-use the best tool. Zaros God Bow added—crafted via constructor. Shoots arrows in all cardinal directions (multi only). A raid drop booster vial was added. Mouse tooltips now has an option for supporting showing item information. Mouse tooltips now has an option for showing item examines. Mouse tooltips now has an option for showing item stats. Pressing CTRL + S with bank open will now open the search function. Pressing CTRL + E with bank open will now open the equipment screen. A new client option was added to filter out ground items by (owner only, friends, or clan). Mastery skill capes have been added and can be obtained from the Cape stand. A colorblind plugin was added to change up some button/text colors for better visibility. Status effect cure potions have been added which will also grant immunity and can be crafted from the potion production menu. Devastator gauntlets and amulet can now be recolored to various variants. Media: Spoiler 🔧Tweaks & Changes: Combat blacklist removed; Pet Itinerary and Title Manager added to Tools & Links. Gambling area removed (games of chance disallowed). Daily task rewards now provide perk points and coins (no more AP). Loot Simulator revamped with configurable values for realistic results. Loot Viewer updated to show drop rates and configurable options. Blood Torva now requires charges (1000 per blood diamond). Gear Manager hotkeys no longer have team delays (based on donator rank). Skiller's Backpack base weight reduced and now scales with donator rank. Item itinerary now shows if items can be obtained from raids, upgrader or constructor. Amulet of Rolls were removed from the game. Slaughter capes have been renamed and will now be rewarded for completing raids. Salvaging will no longer provide Battle pass experience. Battle pass experience scaling has been slightly reduced. Completing daily tasks will now provide large chunks of Battle pass experience. Experience fighter monster perk was removed. More bat spawns added to Taverley Dungeon. 1M coin bags can no longer be sold on the marketplace. Tutorial updated for new home/content. Bot & PK tabs removed from player profile. Playtime and other info added to profile. Bank interface has new button for accessing outfit/pet storage. Hiscores interface slightly updated. Outfit Storage interface updated with search and "deposit from equipment" button. Clue scroll UI no longer blocks world map opening. Sea Kraken chest now has options for viewing/simulating loot rates. Goldrift Void removed due to underwhelming performance. Gem ores now have a daily mining limit. NPC Tile Indicator now shows tiles based on enemy size. Fletching collection log added. Loyalty store was updated. Experience earned from experience lamps were greatly increased. Experience lost from death for Slaughter is now scaled by current experience (more experience = more experience lost). Tweaked/improved pathing of NPCs in certain scenarios. Cape stand now has category options for easier navigation. Devastator god bow name was changed to Judgement of the Gods The slaughter skill has been temporarily disabled since PvP was removed (full revamp is in progress) 🩹Fixes: Fixed Completionist Capes not affecting upgrade chances. Fixed Madness Boss kill during final LOG round. Fixed LOG bosses damaging players while dead in cages. Fixed entry issue for Tormented Demons Rift. Removed duplicate Dragon Platelegs/Skirt (SP) and (OR) vote store items. Fixed zombies providing loot after Weapon Game ends. Fixed Bow of Faerdhinen not requiring 80 Ranged. Fixed Guthix God Bow attacking unintended targets. Fixed special bars missing from Crystal Hatchet and Sacred Pickaxe. Fixed special attacks for Elder and Sacred Harpoons. Fixed Primal Pickaxe and Hatchet missing special bars. Fixed Veinstalker and Ember Pickaxe missing special bars. Fixed Inferno Adze firemaking effect. Fixed Elder and Sacred Harpoon cooking effects. Fixed Barrows Moshpit loot not counting for Collection Log. Fixed issue with the doom weapon soulsplit effect working for other weapons. Fixed missing magic requirements for various magic items. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.