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    • Hello everyone, This patch brings us some well needed adjustments to the game. To begin, let me say there haven't been any updates in a while as I have been moving. However, now that I am somewhat settled I plan on continuing with the updates. Thus, this update won't contain any major content addition, but you may expect to see some as summer comes closer. Apart from fixes and tweaks, this content focuses on new perks and achievements.  💸 Donations: Daily rewards now has a tab for the top 3 weekly donators Mystery box (superior) was added to the bundle section Mystery box pack was added to the bundle section Strong boost cards/packs was added to the bundle section 📗 Achievements The following achievements were added: Cannonballs: Requires smelting cannonballs Specialized Cannonballs: Requires smelting custom cannonballs Sacred Harpoon: Requires successfully upgrading an elder harpoon Kraken: Requires killing kraken Kalphite Queen: Requires killing Kalphite Queen The Calm Within The Madness: Requires completing VOB Madness as a solo 🦁 Pet Perks: New function for searching for specific pet perks was added to the codex interface New interface was created for creating and customizing pet perk presets Vine Dining: Ability to lock movement of all nearby enemies for 5 seconds ☘️ Prestige Perks: Star Struck: Mining action will no longer be reset when a shooting star breaks Mystery Seeking Skiller: 1/7,500 Chance of earning a Mystery box 🧌 Monster Perks: Cracked Cannon: Dipped cannonballs will now be 35% more effective with damage and accuracy. Cracked Dagger: All dragon dagger specials will hit 3 times instead of 2 Larran Hoarder: Automatically pickup Larran's key drops if possible Running Fighter: 10% chance to restore 10% run energy on monster kill 👹 Slayer: Death slingers will now require an active task Sonic Slayer: 20% Chance of attack speed being reduced to 1 on task 🎰 Item Upgrader: Sacred Harpoon: Can be used to catch any type of fish (bait will still be required if applicable) and has a 1/3 chance of cooking it 🆕 Additions: Battlepass season 6 Kalphite queen slayer task was added New game options 'Prayer Messages' was added which will disable any leech prayer messages dealt to opponent Special attack orb can now show special attack % via the game frame plugin (temporary text) 🛠️ Tweaks: Boom Buddy's cooldown duration was reduced and the damage amount increased Method for handling selecting the lowest skill has been changed to be based off experience rather than level Base DFS cooldown period was reduced by 25 seconds Leaving the wilderness will now reset any active teleblock effects Runecrafting now counts every rune essence in your inventory for a chance at Talisman staff for the rune, Talisman staffs are now 1/500 Blood nex now requires an Ecunemical key to enter when Nex Mass is active Clan Activity timeout changed to 72 hours from 36 hours Raids drop rates tweaked Can now only private message staff whilst muted Equipping the Hati paws or hat will lead to a 5% decrease in the effects of trees and ores. If both the Hati paws and hat are worn together, an extra 5% reduction is triggered, bringing the total reduction to 15% The monster log interface was updated and now supports toggling kill count/time to kill messages and will show personal best records for logged monsters Demonic gorillas can now be attacked when on a clan task Collection log rewards can now only be claimed after 12 hours of play time All dagganoth king slayer tasks have been combined into 1 task Trivia questions can now be answered faster by simply doing ;;a answer Battle pass will now be capped at 3 earnable reward per uid/ip Removed the dialogue prompt for the dagganoth teleport Box/snare traps will now deposit to skiller's backpack if applicable Box/snare traps can now be re-setup when broken on the ground Dread crossbow stats were buffed All adventure path combat level tasks will now count summoning levels Air talisman was added to the summoning store 🐝 Fixes: Fixed issue with familiars being aggressive to self and other players within the wilderness Fixed an issue with the shooting star despawning prematurely Bloodshed dragonfire shield negative magic attack bonus was removed (will now be 0) Fixed some trivia bot answers Fixed the Superior cyclops size Fixed issue with various broken nex armour pieces being equippable Fixed issue with banshees not recognizing various slayer helmets Fixed a potential issue causing vorgast to go invisible Fixed issue with teleblock client timer not resetting when killing the player that caused the teleport block Fixed issue with the slayer perk interface not showing proper icons Fixed an issue with multiple people using doors/gates at the same time Fixed issue with tormented bracelet (or) reverting to original form when noting Lagor stun fix for TOL Further name colour fixes for donators who are ironmen game modes Tornados from Hunllef and AOA now no longer hit you earlier than expected Simulating VOB and AOA now allows you to put 125k and 50k for proper simulations Goblin Emperor barrel player radius fixed Fixed issue with instanced godwar bosses not spawning their minions properly Fixed issue with teleports above 30 wilderness still providing experience even though the teleport is blocked Fixed issue with the zaryte crossbow creation achievement not triggering Fixed issue with the kalphite queen dragon chainbody collection log not triggering Fixed issue with hunter collection log not recognizing black/red chinchompas Fixed issue with the righteous warrior monster perk triggering for players Fixed issue with corrupted monk from TOL being attackable by AOE weapons Fixed issue with heart of monstrosities/effigies dropping for partner whilst duo slayer is active Removed the duplicate boot items for the Superior mystery box collection log Fixed issue with the black d'hide crafting skillpass task not triggering Fixed issue with VOB cog machine (running away whilst interface is active)
    • Thanks illumonity for the demonic gorillas updates hahah! I made some good gp while it lasted ❤️ love the updates! Funny how many little things i noticed that got fixed! Thank you!!!
    • Greetings fellow Arigonians! This update brings some new additions and a lot of fixes to the game. First and foremost, we have a Barrows expansion called Barrows Mosh Pit where you take on the infamous brothers in increasingly difficult waves. Moreover, we also have some spicy prestige, monster and pet perks that should make the game more fun in certain situations. Finally, we have decided to address QoL requests and suggestions whilst also taking care of bug fixes that have been around for a while. Hopefully the game should be far smoother now! As always, let us know if you have any suggestions or feedback and stay tuned for more updates!  Additions: Superior dragon bones can now be crushed with a pestle and mortar The Ironman now has a Group option for managing group Ironman clans (leaving groups/deleting groups), Once a group Ironman no longer has a clan they can derank via Dr. Derank Battlestaves and an unpowered orb can now be used to create an elemental staff Skills necklace equipment options are functional (inventory options are still missing) Everyone will now have 1 free daily/weekly task reroll (increased by donator rank) and will reset every weekly A new plugin was added for tracking the last progressed daily task (will prioritize displaying the task with the most completion) New achievements were added A new collection log was added for the slayer skill Media: Barrows Mosh Pit: Looting the Barrows chest will now have a 1/50 chance of acquiring a barrows mosh pit key which can be used to enter the minigame There are a maximum of 30 waves which will spawn random barrow brothers Every 3rd round, up to 7 superior brothers will be spawned Killing brothers within this minigame will yield barrows pieces, which will only be given when leaving the minigame, Dying will result in losing all acquired loot Barrow brother's levels and bonuses will be scaled based on the current wave Media: Prestige Perks: Shrouded Skiller: No longer receive random events Pestled Up: Pestle and mortar will ground up to 27 items at once Media: MonsterPerks: Righteous Warrior: Any defensive lowering special attack will always be accurate Mysterious: All bosses will have a 1/1,000 chance to drop a mystery box Media: Pet Perks: Pet perks were given support for ability activations (can be accessed by examining the pet and clicking on the specific perk) CTRL + E will now open the pet examine interface (must have an active pet) Last Recall: Ability to set and teleport to a non-instanced position Boom Buddy: Ability to spawn a bomber barrel to create AOE damage to an active target Media: Item Upgrader: Bloodshed dragonfire shield: Operating the shield will consume the user's health and shoot multiple fast dragonfire projectiles Avernic flameburst defender: BIS defender bonuses Media: Tweaks: All stave weapons will now save the current autocasted spell to its properties (will not work in pvp zones; auto-casted spells will be reset on weapon swaps) A new game option was added for showing current autocasted spell messages Prestige perks can now be toggled on/off (due to this all currently active perks were disabled and will require manual activation) Skillermen & Ironman have been added to the donator zone Any donator bond or bundle will no longer be salvageable The health of the shooting start was substantially increased Storing a clue in a clue scroll will now have an option for completely disabling the confirmation prompt Tournament auto deposit when entering will no longer work for ultimate ironman accounts Golden knife now has its own sped-up animation when being used Fletching actions will no longer check for free inventory space Demonic gorillas can now only be attacked on task Skeletal horror instances can now be teleported out of Fang of chaos normal hit will no longer hit twice in PvP Media: Fixes: Fixed issue with shooting star health bar Fixed issue with agility skill scroll tasks not generating properly Fixed issue with simulation raid loots Fixed issue with the new easter weapons reverting to their original form when noting Fixed issue with Rammernaut's bomber/teleport attacks in instances Fixed issue with summoning skill scrolls not tracking Fixed issue with super antifire potions requiring regular superior dragon bones and not super dragon bone dust Fixed issue with autocasting resetting on teleport Fixed issue with the demon lord pet not functioning Fixed issue with the pvm pets collection log not triggering for raid pets Fixed issue with the Heron right-click options Fixed up the clan message when earning enough experience to be allowed to receive clan buffs The mystery box scrollbar was increased Golden knife will no longer turn into a regular knife when noting Fixed issue with some items such as golden knife/hammer/blade of saeldor not showing up on the item itinerary Blood diamonds are now tradeable again Fixed the issue with torva armour in the tournament not having proper health effects Fixed issues with ring of shadows and endurance noting Fixed issue with golden knife not working when cutting burnt logs Fixed issue vengeance spell consuming twice the runes required Edgeville dungeon ladder now directs to the air obelisk Demonic gorillas will no longer change protection prayers when not being damaged with the correct style