• Topics

  • Posts

    • Hello Arigoons!   🎉 Official Launch Competition & $1,500 Prize Pool! 🎉 With launch day fast approaching, we’re thrilled to unveil our Launch Competition — packed with exciting challenges and a massive $1,500 USD prize pool! Whether you're a seasoned adventurer or diving into a fresh game mode, there’s something for everyone. Winners will have the choice to claim their rewards in in-game bonds, crypto, or OSRS GP.   🏆Game Mode Challenges: Prizes are divided by game mode, and winners will be determined based on their Average APR (Account Progression Rate) — a comprehensive score that reflects your total level, prestiges, collection logs, achievements, and miniquests. For Ironmates, APR is calculated as a combined average between both players. How APR works   🥇 Normal - $25  🥇 Adventurer - $45   🥇 Challenger - $80   🥇 Ironman - $50   🥇 Ironman Challenger - $90   🥇 Hardcore Ironman - $50    🥇 Hardcore Ironman Challenger - $90   🥇 Ultimate Ironman - $50   🥇 Ultimate Ironman Challenger - $90   🥇 Group Ironman - $125   🥇 Group Ironman Challenger - $150   🥇 Ironmates - $100   🥇 Ironmates Challenger - $125   🧩 Miscellaneous Challenges: 🥇 First to obtain the Raid Champion Cape – $125 🥇 First to max prestige all skills on a Challenger account – $100 🥇 First to complete a Mystery Box Collection Log – $75 🥇 First to fully upgrade a Wing Set to Tier 3 – $50 🥇 First to incubate 25 pet eggs – $50   All competitions will conclude, and prizes will be distributed, on June 30th.  
    • 💸Donations: The donation store interface was updated. Many exclusive deals/bundles have been removed and replaced with new deals/bundles. Donators now earn more loyalty points based on their donator rank. A new donator rank, Omniscient Donator, has been added. Changing appearance rank will now automatically update the loyalty title (if the active title is a donator title). Donator ranks now affect pet incubation slots and pet incubation durations. Legendary donators+ will now have their stats and status effects cleaned on home teleport (if within donation restoration time). Media:    🪽Wing Foundry: Wings can now be crafted once the required materials are obtained. Players can only own 1 of each wing type. Bonuses can be manually allocated to wings, with points being given once wings are upgraded. Certain wing upgrading milestones will change the wing model (three models in total). Perk presets can be attached to wings, which will automatically activate the perks once equipped.  Media:   🗺️Home: A new home area has been created, featuring a dedicated skilling zone. The skill zone island was removed due to this addition (all features were moved to the new home area).  Media:   ⚡Perks: Perks are no longer attached to pets and are now a separate entity.  All perks previously tied to specific pets have been removed and can now be purchased independently. Achievement points are no longer required to purchase perks. Instead, perks have been divided into three into three categories: combat, skilling, and utility—each with its own currency. Perk points for each category can be earned by participating in their respective activities. Players can now have up to six active perks per category at a time (a total of 18 perks). Three perks in each category are free, with three additional slots unlockable after earning a certain amount of points. Various visual improvements have been made to the perk interface. A new button was added to the perk preset interface to upload active perk sets. Point voucher items have been added, allowing players to claim points for each category. A perk plugin has been added that displays current perk experience. A perk plugin has been added to show cooldown timers for supported perks. Support for hotkeys has been added, allowing manual activation of perk effects.  Media:   🦎Pets: Pets will no longer be sacrificed for Achievement points; instead, they are exchanged for pet essence (based on pet rating). Pet tokens are no longer required to increase pet stats. Instead, points are earned when pets level up and can be used to upgrade stats. Maximum pet level increased from 25 to 60, and level requirements for boosters and special attacks have been adjusted. Personal pet storage was added within the equipment tab, automatically storing pet-related items (e.g., pet eggs and shards). Pet transformations are now saved and will persist when the pet is placed again. A new overlay was added for displaying current pet attack and special counts (via the Followers Option plugin). Pet Incubation: All pets are now dropped as eggs, which can be incubated and are tradeable. Eggs can be incubated in the Pet Dungeon, requiring specific materials. Incubation time and material requirements vary by egg. Monsters with associated pets now drop pet shards, which are required for incubation. Pet shards can be broken down with a pestle and mortar to create pet essence. New pets added: Ossius Jr Baby Tarn Mutant Slayer Pet Fletching Pet Summoning Pet Skill Scroll Pet Barrows Brother   Media:    🌟Prestiges: Prestige perks have been removed and merged into the central perk system. Prestiging skills now yields prestige points (used in the prestige store) and skilling perk points. A new interface has been created for unlocking skill perks. All perks granting unlocks or shortcuts have been added to this interface. The Master of Prestige NPC now allows players to reset a skill’s experience to 0. New prestige store items: Enhanced Pestle and Mortar: crush up to 27 items at once. Herb Bowl: clean up to 27 herbs at once. Bottomless Compost Bin: store up to 1,000 buckets of compost. New unlock added: Lazy Dart Maker: Automates dart fletching.  Media:   🛕Raids: All raids now use an invocation system. New and reworked invocations added. Invocation interface updated to support saving/loading presets. Challenge mode added: disables perks and soul split, granting a 25% rare drop rate bonus. A new overlay was added for raids, displaying detailed party/raid info. Trials of Lagor chest and Ice Chiller room reworked for PvM-focused gameplay. The Vault of Bones (coffin room) is no longer a puzzle. A message now appears during LOG goblin waves showing remaining goblins. All raid portals now offer options to view loot tables and simulate loot rewards. Clicking on a raid portal without being in a party will now automatically open the party interface. Luck will now increase the drop rate of rare items from raids. Hall of Echoes: A new final raid was added which introduces various new items including BIS weapons and armor. In order to participate in the raid, players must have a minimum of 25 completion count in all previous raids (AOA, LOG, TOL, VOB) This raid features 8 new maps, 4 bosses with their own mechanics, and a final boss which can be quite a challenge. This raid takes heavy inspiration from all previous 4 raids and combines them into one.  Media:   ❄️Ice Trials: Formerly known as Catacombs of Frost (raid) has been reworked into a minigame rather than a raid. Completion of the minigame will reward ice trials points which can be used to purchase various items within the store. Some balance changes and tweaks have been made to the minigame given it is now a minigame. Invocations have been updated and changed into afflictions, which will now be randomly activated at the start of each wave.  Media:   📜Achievements: Backend system fully rewritten for performance and scalability. Rewards now go directly to a collection container—no need to manually claim tiers. Search functionality added for filtering achievements within categories. Hard achievement completions now announced globally. An achievement tracker plugin has been added (tracks up to 3 achievements). Achievement points have been removed. New achievements added: Collecting pet eggs Incubating pet eggs Insuring pets Storing a full outfit All new item upgrades Purchasing the Flagstaff of loyalty Corrupted Hunllef Constructing fancy cloth Upgrading the Swagger Cap & Jacket Upgrading the Evil Jester Outfit Completion of the Hall of Echoes raid Hall of Echoes accolades Constructing wings  Media:   🏪Marketplace: Sponsored shops removed. Players can now create purchase offer requests, auto-buying items from shops. Items listed below a set value are auto-bought if the marketplace has enough taxed GP. Merchant Walton was removed due to these changes. Long values are now supported for buying/selling (exceeding 2.1b GP). Ironmans can now interact with the marketplace to auto-sell items for GP (replacement of Merchant walton).  Media:   ☠️Wilderness: PvP combat removed from the wilderness. Wilderness hotspots and daily board removed. Combative perks can now be used within the wilderness. Run energy now depletes 2x faster while in the wilderness. Overhead prayers can no longer be used while in the wilderness. In order to enter the wilderness, coins must be deposited into the wilderness coffer (by speaking to the Master of Death), which will be depleted upon dying within the wilderness. Entering the wilderness will commence a timer (visible on screen & based on donator rank) which when ran out will inflict increasing damage until out of the wilderness.    🗡️Slayer: Adjusted point and coin rewards after task completion. Two new task lengths added: Nightmare and Apocalyptic. Slayer chest now allows configuration of max item value stored. Slayer point rewards now scale better with task length, difficulty and monster level. Duo slayer partner is now saved on logout.   🧌Monsters: Corrupted Crystalline Hunllef unlocks after 100 KC; significantly stronger with better drops. New med-level boss was added, Grubnok, the half-rotten. Mawslasher: AOE 2handed weapon similar to sycthe with a strong special attack. Grubnok's longbone: Scimitar-like weapon with a special attack that deals AOE double damage. Boulder shield: Strong defensive shield.  Media:   🗳️Voting & Daily Rewards: $1 Donator Rank voucher added to the voting rewards. Daily reward board rewards were update and new items were added. More chance of obtaining rarer rewards with higher login streaks.   ✈️Teleportation: “Player Killing” tab renamed to Wilderness. “Donator” tab renamed to Other. FunPK teleport moved to the Other tab. New area teleport for all the pickpocketable npcs.   ⚜️Clans: New clan task interface supports blocking tasks (based on clan level). Clan info interface updated with filters for rank/XP. Clan modifier interface updated with filter options. Modifiers now activate in 30-minute intervals and can stack. PvP clan types were removed. New clan tasks added.  Media:   ✨Item Upgrader: Minimize button added to hide item detail section. All upgrade insurance & chance scrolls were removed from the game. Main items required in an upgrade will now automatically be kept however, marked items will always be lost. Luck will no longer be directly added to the item upgrade chance and instead will boost the percentage of the upgrade chance. A new category was added called Cosmetics. Additions: Gilded Dragon Hatchet: 1/5 chance for coins equal to 1/3 harvested item value. Ember Hatchet: Adds Gilded effect + 1/15 chance to light logs. Rootstalker Hatcher: Adds Ember effect + 1/10 chance to double logs. Sacred Hatchet: Includes all above effects. Sacred Pickaxe: Includes all primal and veinstalker effects. Swagger Cap & Jacket: Comestics with no stats. Evil Jester Outfit: Comestics with no stats. Anti-hati Head & Paws: Cosmetic with no stats. Goldforged armour: Improved version of the Bloodforged armour set Scythe of Chaos: Hits always range between 15–85% of your max hit. (Spec lasts 1 minute; grants 100% accuracy, and hits range between 25–75% of your max hit during effect)  Media:   🆕Additions: Staff can now schedule events via a dedicated interface. Bank vault supports depositing/withdrawing 1M bags. Upgrader interface now shows active upgrade chance factors. Mutant Tarn and Ossius added to collection logs. NPC defense level reduction now sends a message to nearby players. Weapons that use charges now inform players of required charging items. Slayer task parchment added (works with duo-slayer). More global hiscore stats added. Ground item filter config added to options tab. A new option was added to the options tab which opens the item itinerary interface when examining an item from the inventory. Donator rank vouchers added (increase rank, no credits). Skill backpack can now auto-use the best tool. Zaros God Bow added—crafted via constructor. Shoots arrows in all cardinal directions (multi only). A raid drop booster vial was added. Mouse tooltips now has an option for supporting showing item information. Mouse tooltips now has an option for showing item examines. Mouse tooltips now has an option for showing item stats. Pressing CTRL + S with bank open will now open the search function. Pressing CTRL + E with bank open will now open the equipment screen. A new client option was added to filter out ground items by (owner only, friends, or clan). Mastery skill capes have been added and can be obtained from the Cape stand. A colorblind plugin was added to change up some button/text colors for better visibility. Status effect cure potions have been added which will also grant immunity and can be crafted from the potion production menu. Devastator gauntlets and amulet can now be recolored to various variants.  Media:    🔧Tweaks & Changes: Combat blacklist removed; Pet Itinerary and Title Manager added to Tools & Links. Gambling area removed (games of chance disallowed). Daily task rewards now provide perk points and coins (no more AP). Loot Simulator revamped with configurable values for realistic results. Loot Viewer updated to show drop rates and configurable options. Blood Torva now requires charges (1000 per blood diamond). Gear Manager hotkeys no longer have team delays (based on donator rank). Skiller's Backpack base weight reduced and now scales with donator rank. Item itinerary now shows if items can be obtained from raids, upgrader or constructor. Amulet of Rolls were removed from the game. Slaughter capes have been renamed and will now be rewarded for completing raids. Salvaging will no longer provide Battle pass experience. Battle pass experience scaling has been slightly reduced. Completing daily tasks will now provide large chunks of Battle pass experience. Experience fighter monster perk was removed. More bat spawns added to Taverley Dungeon. 1M coin bags can no longer be sold on the marketplace. Tutorial updated for new home/content. Bot & PK tabs removed from player profile. Playtime and other info added to profile. Bank interface has new button for accessing outfit/pet storage. Hiscores interface slightly updated. Outfit Storage interface updated with search and "deposit from equipment" button. Clue scroll UI no longer blocks world map opening. Sea Kraken chest now has options for viewing/simulating loot rates. Goldrift Void removed due to underwhelming performance. Gem ores now have a daily mining limit. NPC Tile Indicator now shows tiles based on enemy size. Fletching collection log added. Loyalty store was updated. Experience earned from experience lamps were greatly increased. Experience lost from death for Slaughter is now scaled by current experience (more experience = more experience lost). Tweaked/improved pathing of NPCs in certain scenarios. Cape stand now has category options for easier navigation. Devastator god bow name was changed to Judgement of the Gods The slaughter skill has been temporarily disabled since PvP was removed (full revamp is in progress)   🩹Fixes: Fixed Completionist Capes not affecting upgrade chances. Fixed Madness Boss kill during final LOG round. Fixed LOG bosses damaging players while dead in cages. Fixed entry issue for Tormented Demons Rift. Removed duplicate Dragon Platelegs/Skirt (SP) and (OR) vote store items. Fixed zombies providing loot after Weapon Game ends. Fixed Bow of Faerdhinen not requiring 80 Ranged. Fixed Guthix God Bow attacking unintended targets. Fixed special bars missing from Crystal Hatchet and Sacred Pickaxe. Fixed special attacks for Elder and Sacred Harpoons. Fixed Primal Pickaxe and Hatchet missing special bars. Fixed Veinstalker and Ember Pickaxe missing special bars. Fixed Inferno Adze firemaking effect. Fixed Elder and Sacred Harpoon cooking effects. Fixed Barrows Moshpit loot not counting for Collection Log. Fixed issue with the doom weapon soulsplit effect working for other weapons. Fixed missing magic requirements for various magic items.
    • Season's greetings, my fellow Arigoons! The holiday spirit has officially arrived in Arigon, bringing with it festive cheer, frosty challenges, and magical rewards! This year’s Christmas event is packed with surprises for players of all levels, so grab your Santa hats and prepare for an unforgettable winter adventure. ❄️ ☃️ Christmas 2024: Home map was updated for the new season Santa has landed in Arigon, speak to him to help him out Flurry overload world boss will periodically spawn every 2 and a half hours 💸 Donations: Many products in the Donator credit store was discounted  Mystery box (Christmas) was added to the donator store 👹 Experiment Assault: Waved based minigame with up to 6 participants Each wave will get progressively more difficult with harder enemies and more spawns Dealing damage will earn points, deaths will lose points and points can be used within the store for various items 🦁Pet Perks: Clued loot: Will increases clue casket loot rolls & chance for mimic vouchers 🔨Items: Anger weaponry: 25% accuracy & damage when used in the Experiment Assault Strykebow: 25% chance of dealing an additional hit, special attack deals 3 hits (does not consume arrows) Pure elemental staves: 20% damage increase for respective elemental spell Drygore weaponry: 100% venom chance, 1/5 chance to boost venom damage by 10 (max 300). Final venom hit heals half the venom damage dealt (cap 500). Lance of doom: For 60 seconds, your damage increases, and soulsplit healing converts to opponent damage. Effect only works if a doom weapon is equipped. Crossbow of doom: For 60 seconds, your damage increases, and soulsplit healing converts to opponent damage. Effect only works if a doom weapon is equipped. ✅Achievements: Achievements for Experiment assault were added Achievement for LoG madness was added Achievement for upgrading the Lance of doom Achievement for upgrading the Crossbow of doom 📖Collection Logs: Christmas mystery box collection log was added 🆕Additions: Battlepass season 9 Tons of new Titles were added Madness challenge mode was added for LoG which will provide 2 hard loot keys on completion (1/65 chance of obtaining a Doom stone) A Slayer Chest has been added to the Slayer shop which will automatically collects all Slayer loot drops, with a capacity of 100 items. Opening the chest requires Slayer Points, calculated based on the total value of the chest's contents Some more outfits were added to the outfit storage 🛠️Tweaks: Death skeletons from VOB will no longer do an animation stall when getting hit Easter defender now triggers the Frostbite dagger effect COF wave rate time was change from 10 ticks to 5 ticks Currency wallet will now store currency while in inventory and a currency is picked up (as long as there is space for it) 🛠️Fixes: Fixed a couple issues with the TOL spectating orb Fixed issue with Stone of darkness from TOL not counting towards collection log Potential fix for Angelic phoenix hitting when not visible Fixed issue with POP boost not properly impacting afk tickets Fixed issues with creating slayer helmets Fixed one of Lucien's attacks Fixed issue with the last few clan modifiers not being able to be activated Fixed issue with the Kalphite slayer helm not requiring the showoff killer perk Fixed issue with chickens near the Chicken shrine not counting towards slayer task Fixed issue with re-claiming rune pouch from the lost items Fixed issue with CoF achievements not being visible Fixed issue with the Zombie Defenders achievement
    • Hello everyone, Let me start by saying that I want to apologize for the long update and lack of activity. I've recently gone through some big changes and dealt with the loss of my beloved dog. It caused me to ignore and neglect everything, and therefore I was forced to take a break to reset my mentality before returning to developing Arigon. However, I am not proud to say that I feel much better and will be doing my best to continue writing updates. This update won't be as big as it usually is due to this. I hope you all enjoy the game, and if you have any suggestions or find any bugs, don't forget to report them on our Discord server. Thank you all for your patience and dedication. Much love from me ❤️.    💸Donations: Some donator exclusive pack prices were lowered Some new donator exclusive packs were added New BIS wing variants were added 👹Trials of Lagor: Viewing orb was added to the TOL raid Madness Challenge: Increases all levels and bonuses of enemies Random bosses will spawn around the room Rewards: 3x Raids key (hard) and 3.5m coins 1/50 Chance of obtaining a Stone of darkness ⚔️Item Upgrader: Faceguard of darkness: Improved faceguard Fighter torso of blood: Red variant of the fighter torso Fighter torso of darkness: BIS fighter torso ✅Achievements: Achievement for upgrading the Faceguard of darkness Achievements for upgrading the new fighter torsos Achievement for completing TOL madness solo 🆕Additions: Spades have been added on top of each barrows mound which can be clicked to automatically dig into the crypt Baby mole pet was added to the Giant mole Global messages will now be sent when purchasing legendary capes for the first time (completionist capes, veteran cape, etc) AFK tickets were added to the currency wallet Godswords 'dismantle' option now functions properly An ornament cloth wipe was added to the voting store which can be used to remove ornament kits New plugin 'Item Indicators' was added which will show an overlay of item/weapon charges Multiple pets can now be sacrificed at once when sacrificing a pet Added a new achievement codex dialogue prompt interface Added a new interface for viewing specific pet details 🛠️Tweaks: Skeletal horror bones will now damage the player at an increasing rate the longer it has not been picked up, and when the bone has been picked up it will heal the player and damage the boss Melee attack distance was increased from 2 to 5 for all pets Angelic phoenix loot will now drop directly under the player The new pirate task was renamed to 'Sea pirates' Pets will no longer gain experience in certain instances (slayer instance, slayer grounds, barrows moshpit, barbarian assault, and boss instances) Pets will no longer gain experience if experience is locked The title management interface was updated (will fix the crash when checking out the rank category) Devastator necklace value was increased Certain activity npcs will now ignore npc tile flags (fight caves, barrows moshpit, slayer instances) Additional/duplicated hits will no longer trigger gargoyles on their last hit Trident of the seas and swamp accuracy was buffed by 15% Searching for an item drop via the drop viewer interface will now use the item search prompt Earning experience via AFK zone will no longer add towards battle pass experience Entering a God chamber in Godwars will now only remove the KC required to enter and not the full amount Completionist cape will now save ranged ammunition 🛠️Fixes: Fixed issue with Death skeletons from VoB being aggressive towards pets/familiars Fixed issue with damaging tiles still damaging after the Angelic phoenix has died Fixed an incorrect description for the "Prayerless pursuit" accolade achievement Fixed issue with the insurance overlay showing pets as not insured when transforming their appearance Fixed issue with pet variants now showing their rating overlay Fixed issue with slayer tasks showing incorrect npc for the slayer plugin Fixed issue with volatile masori changing to regular masori when noted Fixed an incorrect reward for the Impenetrable hide achievement Fixed an error with the potion decanter Fixed an issue with the VoB sequencer which would lock the room from progressing Fixed an issue with the accuracy text in the pet panel Fixed issue with the locking state for the pet special attack panel (would show as locked even though it wasn't) Fixed issue with the Slaughter completionist cape not counting as a Completionist cape Fixed issue with the Blazey pet not dropping when doing firemaking actions Fixed issue with strykewyrms not counting towards achievement progress Fixed issue with devastator god bow's multi effect triggering on players Fixed issue with Tz-tok jad pet not counting towards the PVM pets collection log Fixed issue with the melee variant of demonic gorillas not having a guarantee drop Fixed issues with ring of row and mass drop rate effects Fixed issues with youngleff tornados not targeting Night-gazer properly Fixed issue with Frostbite dagger not having 100% rate of dealing magic damage when flameburst defender is equipped Fixed the issue with collection log not showing more than 100 items
    • 💸 Donations: Donator stall cap was increased from 100 to 250 Mythic donators will not have any cap limits on donator stalls New donator exclusive packs were added "Shirtless" shirt was added to the clothing store Exodus wing types will now give +3 ranged strength, +3 magic strength, and + 3 magic damage Media: ☘️ Prestige Perks: Stolen Loot Seller: Automatically convert thieving stall loot into tickets (at half value) Auto Chanter: Enchant jewelry spell will enchant all items in a single action Born Hunter: The success rate of catching animals via box or snare traps will always be 100% Materialism: Material construction will be 1 tick faster Material Savant: 25% Chance of creating an additional material via the material constructor  Media: 🐅 Pets: Non-pet attached perks can now be used on multiple pets at once All pets can now support up to 6 perks Improved the search function for pet perks  Media: 🦁 Combative Pets: All bossing and raid pets will now be able to fight alongside the player in combat regardless of being in a multi-zone (over 50 unique combat scripts were written) Combative pets can be leveled up by gaining experience when dealing damage, levels unlock booster slots and a special attack at max level (25) The pet codex interface now has an option for leveling up pet attributes to make them stronger in combat Combative pets have ratings (1-5) which is an indication of their skills/bonuses and special attack Pets with a rating of 1 will not have a special attack Pets can have up to 3 boosters attached which will eventually deplete and will aid in combat Followers plugin now has an option for pet levels/rating overlay  Media: 🐶 Pet Perks: Angel's Grace: Attached to the Angelic pheonix and will protect from death; cooldown of x hours (does not work in PVP zones) Energetic Shaman: Familiar special restoration amount increased by % Familiar Attunement: Familiar summon cost reduced by % Life force leecher: Ability to leech health and inflict damage to nearby enemies (x minute cooldown) Fortified Brothers: Increase all barrow set effects by % (accuracy/damage/rate) (does not work in PVP zones) Weapon Specialist: Increase special attack damage by % (does not work in PVP zones)  Media: 👹 Monsters: Angelic Phoenix: Multi-boss that requires a key to be accessed, its pet has a powerful perk attached to it Weakened Phoenix: Will drop an angelic phoenix key every 50 dry streak (multi-combat) (slayer task) Poisonous flesh crawlers were added (slayer task) Fortified gargoyles were added (slayer task) Pirates were added (multi-combat) (slayer task) Stunning imps were added (multi-combat) (slayer task) Venomous spiders were added (multi-combat) (slayer task) Frozen golems were added (multi-combat) (slayer task) Draining deathslingers were added (multi-combat) (slayer task) Bloody edimmu were added (multi-combat) (slayer task) Giant cows were added as an extension for regular cows slayer task  Media: 👺 Slayer: Cows were added as a slayer task Slayer instances: Ability to create an instance in a multi-combat zone for an active slayer task (will cost coins and slayer points) Barrows brothers can now be obtained as a task from Chaeldar  Media: 😈 Monster Perks: Vorkath Riser: Vorkath will automatically rise when spawned Stagnant Gorilla: Demonic gorillas will no longer transform when receiving damage, instead only when they deal damage Hide and Store: All raw hide drops will be noted and added to inventory if possible  Media: ⚔️ Items: Excalibur of Angels: Can attack any flying NPC that can not be attacked by melee Angelic Staff: Staff with a built-in spell (requires charges) and has a special attack which reduces defence levels of enemy Necklace of Devastation: Best in-slot amulet for all three combat styles Nightshade potion: Provides Nightshade protection effects for a temporary duration Devastator god bow: Combines the effects of all 3 god bows into one extremely powerful bow Omni gloves: Contains the effects of Swift, Goliath, and Spellcaster gloves all in one Tribrid gauntlets: Combines the bonuses of ferocious gloves, zaryte vambraces, and tormented bracelet Devastator gauntlets: Combines the effects of Omni gloves and increased bonuses of Tribrid gauntlets  Media: 💤 AFK Zone Expansion: The home FunPK area was removed and the AFK zone map was updated Donator zone AFK zone was removed Many new AFK activities were added to the AFK zone Coins must now be stored inside a coffer, where 10gp will be removed every tick The level requirement for using the AFK zone was removed, it can now be used at level 1 Experience earned from AFK activities will be based on current experience Earning experience in the AFK zone will now yield AFK tickets which can be used at the AFK store Clue/Skill scrolls and pets can all be acquired while AFKing  Media: 📤 Material Constructor: A new machine was added next to the constructor which can be used to create materials used for certain upgrades & and item constructions Godly crystal: Used to create the new Devastator god bow, and necklace of devastation Impenetrable leather: Used to create the new Devastator gauntlets Media: 🌀 Item Upgrader: Corrupted youngllef Blood nexling Amulet of devastation Omni gloves Devastator god bow Tribrid gauntlets Devastator gauntlets ✅ Achievements: The 3 PvP wilderness achievements have been removed An achievement for killing npcs in a slayer instance was added An achievement for killing the Angelic phoenix was added An achievement for upgrading the youngllef pet was added An achievement for upgrading the necklace of devastation was added An achievement for leveling up a pet was added An achievement for increasing a pet's attributes was added An achievement for utilizing a pet booster was added An achievement for blowing glass was added An achievement for upgrading the Omni gloves was added An achievement for upgrading the Devastator god bow was added An achievement for obtaining AFK tickets via the AFK zone was added An achievement for upgrading the Tribrid gauntlets was added An achievement for upgrading the Devastator gauntlets was added An achievement for constructing Godly crystals was added An achievement for constructing Impenetrable hides was added 📔 Collection Logs: Angelic Phoenix 🆕 Additions: Battle pass season 8 Raids now have an additional spotlight Collection log now has a quick-chat button and individual item counts can be quick-chatted by clicking on a specific item Monster log interface now has a quick-chat button to announce total kills and the fastest TTK Monster log interface now has sorting functions A familiar client timer was added to display the duration of an active familiar The command ';;shortcuts' was added which shows a list of all possible shortcuts A new POP boost was added for AFK tickets  Media: 🛠️ Tweaks: A new setting option was added for disabling your profile from being viewed Last Recall pet perk will now save position coordinates on logout Increased experience earned from the "Olympian" pet perk Herb sacks now have a "deposit-contents" option when opened via bank Herb sacks now have a noted open when withdrawing More than one Amulet of rolls can now be purchased at a time Lagor the Thunderous will now only curse targets when below half-health Noted herbs can now be stored in the herb sack (works with the monster perk as well) Pets with AP value can no longer be deposited into clan storage boxes or traded with other group members Battle pass rewards can now be collected after the season ends Small changes were made to the way default fields and searching works for the Monster log Volatile masori set can now be traded Lagor the Thunderous' curse mechanic will now give a 4-tick warning before initiating and will now highlight the player The potion production interface was changed to utilize a better interface, the production of potions is no longer instant The glass-blowing interface was changed to use the new production interface Lost item was completely re-written for better stability Lost items now have a noted option for purchasing as note, and coins can now be deposited directly into the bank vault from the interface Lost items will no longer be deposited into the bank for Ultimate Ironmans, instead deposited into inventory only AOA rare drop rates were slightly increased Examining bank items will now also display it's price Magic defence for volatile masori and blood pernix was buffed Increased the proc rate for volatile masori, and its special attack when not in multi will now hit the opponent multiple times regardless of size Special attack consumption of Scythe of Retribution was reduced from 85% to 55% Spotlight voting is now limited by IP Nex altar will now always restore run energy, regardless of the 10-minute cooldown Each Hespori key will now have a 25% chance of providing 1 red rose seed on open All newly made Ultimate Ironman accounts will have the "create preset" achievement auto-completed (older UIM accounts can use the command ;;presetachievement) Wicked tree woodcutting level requirement was removed Updated the model of ferocious and goliath gloves Arrow shafts can now be fletched from all logs (higher tier logs will produce more shafts) Demonic gorillas drop rate for Zenyte shards was increased Zenyte shards were added to the drop table of all world bosses Drop rates of all world bosses was increased 🛠️ Fixes: Fixed some issues with claiming exclusive bundles Fixed issue accessing banks Fixed issue with KQ slayer helm not counting as a slayer helm Fixed stump issue for burning trees Fixed issue with Vorkath instance when teleporting via slayer portal Fixed an issue with firelighters Fixed multiple issues with bonesacks Bonesacks now have proper equipment right-click options Fixed an issue where summoning a familiar would make parts of the quest tab invisible Fixed issue with the incorrect information for Corrupted Bofa Fixed issue with Stingy fighter monster perk not triggering for certain weapons like the Bofa Fixed issue with voting on multiple websites and claiming at once only incrementing achievements and vote counts by 1 Fixed an issue with some specific smithing actions not recognizing the Skiller's backpack Fixed issue with noting the crystal chest piece Fixed issue with monster log TTK not saving Fixed issue with the followers insurance overlay showing on pets other than your own Fixed issue with tormented demons missing their pets Fixed issue with tormented demon pet showing headicons Fixed an issue with one of the agility clan tasks Fixed the equipment slot question for TOL Fixed an issue with the portal in Seren's lobby Fixed issue with the Doomcore staff being uncharged Fixed issue with Korasi special giving experience when used on the combat dummy Fixed an issue where when trying to do a skill action while moving the action would be ignored (movement path will now be reset first on item on item interactions) Fixed various issues with status effects and stacking multiple times (also made the client overlay display numeric values regarding the impact) Fixed issue with Judicator set not utilizing the Inquisitor set effect Fixed issue with "The Mithril Toothpick" achievement not registering